Post by <3 :] Mirannah :] <3 on Jul 8, 2013 21:38:54 GMT
((Hello all, I'm posting the backgrounds of several of my characters in this thread, to give people an example of what a good, thorough, and hopefully compelling character sheet looks like. I'll try to make each of them as different as I can, to inspire you to be creative with yours too! Hope you enjoy. :3))
**NOTE: Not all of the information I use isn't absolutely necessary for your character! You can feel free to give away information, or keep certain information secret--it's all up to you, or whatever your character is comfortable putting out to the world.**
***Another note: I’ll be modifying these frequently, as things with my characters develop.***
Mirannah Blackmoore,
Forsaken: “It is difficult for me to explain.” [See history section for more info.]
Struck down via plague, thrown into an uncovered mass grave, and raised mere days later--she still carries the rasp and hacking cough of her former affliction, though she has long since been able to feel the slightest bodily need to do so.
Appearance: As she was raised from her demise before too much decay could set in, her flesh had a sickly pale tint in the beginning of her unlife but was otherwise unaffected by death. Now that she has weathered many seasons, her once flawless complexion has come apart at its meaty seams. Her limbs are nothing more than bone--flaps of leathery, greenish skin hang from her shoulders and cling to the tops of her thighs (occasionally left behind in chunks as she walks.) Upon her face, bone and teeth peek through blackened holes in the flesh where it has torn.
Her hair, once so blonde it looked white in the sunlight, is now brown and green from caked dirt and water damage, and matted from years of remaining unkempt. She keeps it chopped to shoulder length.
She has expressed embarrassment of her advanced state of decay on several occasions.
On her better days she covers herself in many layers of clothing and armor, leaving only her moonish eyes exposed.
When her mind isn’t present, which is becoming more and more her frequent state of being, she stumbles around in ragged flowing gowns, forgetting armor entirely.
[image to be added soon]
Mira’s Mental State: Mirannah is generally reserved, tactful, and polite…but what can only be chalked up to multiple personality disorder in a normal human has become more apparent in the forsaken as she has aged. The shifts in her being are generally marked by her disappearance, and while her ‘other’ half can remember all the time spent between transitions, her true self can never seem to remember any of it.
Rather than becoming another person, she believes herself to transitioning to a simple, mindless state due to many years of unlife taking its toll on her weathered body and mind. But while her other half’s jerky movements and twitches, incoherent babbling, and staring into nothing for days at a time do support her conclusion, what Mirannah cannot grasp about the situation is that when she is not herself, she sometimes is someone else entirely—someone bold, rash, able to communicate clearly about the most absurd of things, someone with quite an agenda despite only being alive for a fraction of a life.
While in this different state, Mirannah speaks of grand schemes of revenge for actions that most of her comrades remember only vaguely if at all, she is fiery, and may explode into a fit of rage or sorrow with no warning---she has also started to become violent, even to her guild mates.
While she used to voice her concerns about her ‘fits’ with her closest comrades, who continue to cover for her, she now refuses to do so. It is assumed she has accepted her fate and quietly waits for it, the last acknowledgement of her condition being “don’t let me get out of hand.”
When approached about her condition in her other state, guild officers have reported multiple reactions, the most frequent being an insult or flippant wave, the most disconcerting a long, sad stare.
History: Mirannah doesn’t talk about her past, mostly because she remembers only fragments.
Interestingly, both sides of her remember different parts of it, and while some information gathered from them does conflict, she has combined what others have told her into a journal that she hides in a different place in the guild hall library almost every day. (Her friends speculate that her states try to hide it from each other.)
Both sides agree that she was a scribe in life, and that she continued her profession in death with the notion that her bones would remember writing even after her muscles rotted away.
Both sides also agree that it wasn’t long after death that she became what she is.
Curiously, though, the manner of her death has never been clear, as both sides disagree.
The true Mirannah claims that she left Stratholme with her mother (Ester Graves, a concubine) on the rumor of the plague before it was purged by Arthas, neither of them knowing that they had already been infected.
She cannot say whether or not she was mindless at the start of her unlife, but she does remember ‘waking up’ near the remains of her mother’s corpse, and that there wasn’t much left of it.
The timeline of her other half’s story is disjointed, and the tale is much more colorful--- she claims she died on the outskirts of Andorhal in the first outbreak of the plague while traveling with her mother (also named Ester Graves, but a tailor instead of a concubine) and father (a blacksmith) to Lordaeron to meet a lordling, Adewinn Winters, to whom she was betrothed.
Mirannah confesses to remembering the name, but not her supposed connection to it.
A large chunk of her unlife has been involved in the politics of guilds, and her other half is particularly bitter about some of her experiences with a warrior by the name of Cucuy. She has been heard mumbling and screaming the name often.
Everything else she remembers can be found hidden somewhere in the library, but should you ever stumble upon it and find yourself curious, be sure she doesn’t catch you, lest you end up like Xantipes.
((That was an old inside joke, lol.))
**NOTE: Not all of the information I use isn't absolutely necessary for your character! You can feel free to give away information, or keep certain information secret--it's all up to you, or whatever your character is comfortable putting out to the world.**
***Another note: I’ll be modifying these frequently, as things with my characters develop.***
Mirannah Blackmoore,
Forsaken: “It is difficult for me to explain.” [See history section for more info.]
Struck down via plague, thrown into an uncovered mass grave, and raised mere days later--she still carries the rasp and hacking cough of her former affliction, though she has long since been able to feel the slightest bodily need to do so.
Appearance: As she was raised from her demise before too much decay could set in, her flesh had a sickly pale tint in the beginning of her unlife but was otherwise unaffected by death. Now that she has weathered many seasons, her once flawless complexion has come apart at its meaty seams. Her limbs are nothing more than bone--flaps of leathery, greenish skin hang from her shoulders and cling to the tops of her thighs (occasionally left behind in chunks as she walks.) Upon her face, bone and teeth peek through blackened holes in the flesh where it has torn.
Her hair, once so blonde it looked white in the sunlight, is now brown and green from caked dirt and water damage, and matted from years of remaining unkempt. She keeps it chopped to shoulder length.
She has expressed embarrassment of her advanced state of decay on several occasions.
On her better days she covers herself in many layers of clothing and armor, leaving only her moonish eyes exposed.
When her mind isn’t present, which is becoming more and more her frequent state of being, she stumbles around in ragged flowing gowns, forgetting armor entirely.
[image to be added soon]
Mira’s Mental State: Mirannah is generally reserved, tactful, and polite…but what can only be chalked up to multiple personality disorder in a normal human has become more apparent in the forsaken as she has aged. The shifts in her being are generally marked by her disappearance, and while her ‘other’ half can remember all the time spent between transitions, her true self can never seem to remember any of it.
Rather than becoming another person, she believes herself to transitioning to a simple, mindless state due to many years of unlife taking its toll on her weathered body and mind. But while her other half’s jerky movements and twitches, incoherent babbling, and staring into nothing for days at a time do support her conclusion, what Mirannah cannot grasp about the situation is that when she is not herself, she sometimes is someone else entirely—someone bold, rash, able to communicate clearly about the most absurd of things, someone with quite an agenda despite only being alive for a fraction of a life.
While in this different state, Mirannah speaks of grand schemes of revenge for actions that most of her comrades remember only vaguely if at all, she is fiery, and may explode into a fit of rage or sorrow with no warning---she has also started to become violent, even to her guild mates.
While she used to voice her concerns about her ‘fits’ with her closest comrades, who continue to cover for her, she now refuses to do so. It is assumed she has accepted her fate and quietly waits for it, the last acknowledgement of her condition being “don’t let me get out of hand.”
When approached about her condition in her other state, guild officers have reported multiple reactions, the most frequent being an insult or flippant wave, the most disconcerting a long, sad stare.
History: Mirannah doesn’t talk about her past, mostly because she remembers only fragments.
Interestingly, both sides of her remember different parts of it, and while some information gathered from them does conflict, she has combined what others have told her into a journal that she hides in a different place in the guild hall library almost every day. (Her friends speculate that her states try to hide it from each other.)
Both sides agree that she was a scribe in life, and that she continued her profession in death with the notion that her bones would remember writing even after her muscles rotted away.
Both sides also agree that it wasn’t long after death that she became what she is.
Curiously, though, the manner of her death has never been clear, as both sides disagree.
The true Mirannah claims that she left Stratholme with her mother (Ester Graves, a concubine) on the rumor of the plague before it was purged by Arthas, neither of them knowing that they had already been infected.
She cannot say whether or not she was mindless at the start of her unlife, but she does remember ‘waking up’ near the remains of her mother’s corpse, and that there wasn’t much left of it.
The timeline of her other half’s story is disjointed, and the tale is much more colorful--- she claims she died on the outskirts of Andorhal in the first outbreak of the plague while traveling with her mother (also named Ester Graves, but a tailor instead of a concubine) and father (a blacksmith) to Lordaeron to meet a lordling, Adewinn Winters, to whom she was betrothed.
Mirannah confesses to remembering the name, but not her supposed connection to it.
A large chunk of her unlife has been involved in the politics of guilds, and her other half is particularly bitter about some of her experiences with a warrior by the name of Cucuy. She has been heard mumbling and screaming the name often.
Everything else she remembers can be found hidden somewhere in the library, but should you ever stumble upon it and find yourself curious, be sure she doesn’t catch you, lest you end up like Xantipes.
((That was an old inside joke, lol.))